{"product_id":"beginning-c-game-programming-learn-c-from-scratch-and-get-started-building-your-very-own-games-paperback","title":"Beginning C++ Game Programming: Learn C++ from scratch and get started building your very own games - Paperback","description":"\u003cp\u003eby \u003cb\u003eJohn Horton\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBeginner's guide to create exciting desktop games\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eThis book offers a fun way to learn modern C++ programming while building exciting 2D games\u003c\/li\u003e\n\u003cli\u003eThis beginner-friendly guide offers a fast-paced but engaging approach to game development\u003c\/li\u003e\n\u003cli\u003eDive headfirst into building a wide variety of desktop games that gradually increase in complexity\u003c\/li\u003e\n\u003cli\u003eIt is packed with many suggestions to expand your finished games that will make you think critically, technically, and creatively\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBook Description\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThis book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eWe will start with the very basics of programming, such as variables, loops, and conditions and you will become more skillful with each game as you move through the key C++ topics, such as OOP (Object-Orientated Programming), C++ pointers, and an introduction to the Standard Template Library. While building these games, you will also learn exciting game programming concepts like particle effects, directional sound (spatialization), OpenGL programmable Shaders, spawning thousands of objects, and more.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat you will learn\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eGet to know C++ from scratch while simultaneously learning game building\u003c\/li\u003e\n\u003cli\u003eLearn the basics of C++, such as variables, loops, and functions to animate game objects, respond to collisions, keep score, play sound effects, and build your first playable game.\u003c\/li\u003e\n\u003cli\u003eUse more advanced C++ topics such as classes, inheritance, and references to spawn and control thousands of enemies, shoot with a rapid fire machine gun, and realize random scrolling game-worlds\u003c\/li\u003e\n\u003cli\u003eStretch your C++ knowledge beyond the beginner level and use concepts such as pointers, references, and the Standard Template Library to add features like split-screen coop, immersive directional sound, and custom levels loaded from level-design files\u003c\/li\u003e\n\u003cli\u003eGet ready to go and build your own unique games!\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eWho this book is for: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e﻿This book is perfect for you if any of the following describes you: You have no C++ programming knowledge whatsoever or need a beginner level refresher course, if you want to learn to build games or just use games as an engaging way to learn C++, if you have aspirations to publish a game one day, perhaps on Steam, or if you just want to have loads of fun and impress friends with your creations.\u003c\/p\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 520\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 1.05 x 9.25 x 7.5 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e September 21, 2016\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":47456050053298,"sku":"9781786466198","price":83.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0770\/3891\/1666\/files\/7f607e94c7b6d82823d0dffc4bbac87d.webp?v=1778865435","url":"https:\/\/box.dadyminds.org\/products\/beginning-c-game-programming-learn-c-from-scratch-and-get-started-building-your-very-own-games-paperback","provider":"DADYMINDS BOX","version":"1.0","type":"link"}