{"product_id":"gamers-at-work-stories-behind-the-games-people-play-paperback","title":"Gamers at Work: Stories Behind the Games People Play - Paperback","description":"\u003cp\u003eby \u003cb\u003eMorgan Ramsay\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\"Gamers at Work is a critical resource for new and experienced business leaders--for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them.\" --\u003cstrong\u003ePeter Molyneux OBE, founder, Lionhead Studios \u003cp\u003e\u003c\/p\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003c\/strong\u003e \u003c\/p\u003e\u003cp\u003e\"Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards.\" --\u003cstrong\u003eHal Halpin, president, Entertainment Consumers Association\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\"This is the sort of book that can tear the most hardcore gamers away from their PCs, Macs, or consoles for a few hours of rewarding reading.\" --\u003cstrong\u003eNorth County Times\u003c\/strong\u003e \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\"Gamers at Work is truly an invaluable resource that's well worth adding to your personal library.\" --\u003cstrong\u003eWii Love It\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eThere are few companies in the video-game industry that have withstood the test of time; most startups exit as quickly as they enter. In \u003cem\u003eGamers at Work: Stories Behind the Games People Play\u003c\/em\u003e, the countless challenges of building successful video-game developers and publishers in this unstable industry are explored through interviews containing entertaining stories, humorous anecdotes, and lessons learned the hard way. \u003cem\u003e\u003c\/em\u003e\u003c\/p\u003e\u003cp\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/p\u003e\u003cp\u003e\u003cem\u003eGamers at Work\u003c\/em\u003e presents an inside look at how 18 industry leaders play the odds, seize opportunities, and transform small businesses into great businesses. Here, in \u003cem\u003eGamers at Work\u003c\/em\u003e, you will find their stories replete with their personal struggles, corporate intrigue, and insights into strategy, leadership, and management.\u003c\/p\u003e\u003cp\u003e\u003cem\u003eGamers at Work\u003c\/em\u003e: \u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eExplores the formation of entertainment software companies from the perspectives of successful founders who played the odds \u003c\/li\u003e\n\u003cli\u003eProvides insight into why experienced professionals sacrifice the comfort of gainful employment for the uncertainty and risk of the startup \u003c\/li\u003e\n\u003cli\u003eShares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eAs an added bonus, check out \u003cem\u003eOnline Game Pioneers at Work\u003c\/em\u003e, published in 2015, for even more incredible stories from leaders in the mobile space.\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\u003c\/ul\u003e\u003cp\u003e\u003cem\u003eFeatured Entrepreneurs: \u003c\/em\u003e \u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e Trip Hawkins, \u003cstrong\u003eElectronic Arts\u003c\/strong\u003e (Madden NFL) \u003c\/li\u003e\n\u003cli\u003e Nolan Bushnell, \u003cstrong\u003eAtari \u003c\/strong\u003e(Pong) \u003c\/li\u003e\n\u003cli\u003e Wild Bill Stealey, \u003cstrong\u003eMicroProse Software\u003c\/strong\u003e (Sid Meier's Civilization) \u003c\/li\u003e\n\u003cli\u003e Tony Goodman, \u003cstrong\u003eEnsemble Studios\u003c\/strong\u003e (Age of Empires) \u003c\/li\u003e\n\u003cli\u003e Feargus Urquhart, \u003cstrong\u003eObsidian Entertainment\u003c\/strong\u003e (Star Wars: Knights of the Old Republic II) \u003c\/li\u003e\n\u003cli\u003e Tim Cain, \u003cstrong\u003eTroika Games\u003c\/strong\u003e (Arcanum, Vampire: the Masquerade--Bloodlines) \u003c\/li\u003e\n\u003cli\u003e Warren Spector, \u003cstrong\u003eJunction Point Studios\u003c\/strong\u003e (Disney Epic Mickey) \u003c\/li\u003e\n\u003cli\u003e Doug \u0026amp; Gary Carlston, \u003cstrong\u003eBroderbund Software\u003c\/strong\u003e (Prince of Persia, Carmen Sandiego) \u003c\/li\u003e\n\u003cli\u003e Don Daglow, \u003cstrong\u003eStormfront Studios\u003c\/strong\u003e (Neverwinter Nights, Tony La Russa Baseball) \u003c\/li\u003e\n\u003cli\u003e John Smedley, \u003cstrong\u003eVerant Interactive\u003c\/strong\u003e (EverQuest, PlanetSide) \u003c\/li\u003e\n\u003cli\u003e Ken Williams, \u003cstrong\u003eSierra On-Line\u003c\/strong\u003e (King's Quest, Leisure Suit Larry) \u003c\/li\u003e\n\u003cli\u003e Lorne Lanning, \u003cstrong\u003eOddworld Inhabitants\u003c\/strong\u003e (Oddworld) \u003c\/li\u003e\n\u003cli\u003e Chris Ulm, \u003cstrong\u003eAppy Entertainment\u003c\/strong\u003e (FaceFighter, Trucks \u0026amp; Skulls) \u003c\/li\u003e\n\u003cli\u003e Tobi Saulnier, \u003cstrong\u003e1st Playable\u003c\/strong\u003e (Kung Zhu, Yogi Bear) \u003c\/li\u003e\n\u003cli\u003e Christopher Weaver, \u003cstrong\u003eBethesda Softworks\u003c\/strong\u003e (The Elder Scrolls) \u003c\/li\u003e\n\u003cli\u003e Jason Rubin, \u003cstrong\u003eNaughty Dog\u003c\/strong\u003e (Crash Bandicoot, Uncharted) \u003c\/li\u003e\n\u003cli\u003e Ted Price, \u003cstrong\u003eInsomniac Games\u003c\/strong\u003e (Spyro, Resistance) \u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cem\u003eOther books in the Apress At Work Series: \u003c\/em\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cem\u003eCoders at Work, \u003c\/em\u003eSeibel, 978-1-4302-1948-4 \u003cem\u003e\u003c\/em\u003e\u003cp\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eVenture Capitalists at Work, \u003c\/em\u003eShah \u0026amp; Shah, 978-1-4302-3837-9 \u003cem\u003e\u003c\/em\u003e\u003cp\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eCIOs at Work, \u003c\/em\u003eYourdon, 978-1-4302-3554-5 \u003cem\u003e\u003c\/em\u003e\u003cp\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eCTOs at Work, \u003c\/em\u003eDonaldson, Seigel, \u0026amp; Donaldson, 978-1-4302-3593-4 \u003cem\u003e\u003c\/em\u003e\u003cp\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eFounders at Work, \u003c\/em\u003eLivingston, 978-1-4302-1078-8 \u003cem\u003e\u003c\/em\u003e\u003cp\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eEuropean Founders at Work, \u003c\/em\u003eSantos, 978-1-4302-3906-2 \u003cem\u003e\u003c\/em\u003e\u003cp\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eWomen Leaders at Work, \u003c\/em\u003eGhaffari, 978-1-4302-3729-7\u003cem\u003e\u003c\/em\u003e\u003cp\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eAdvertisers at Work\u003c\/em\u003e, Tuten, 978-1-4302-3828-7 \u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003eMorgan Ramsay, bestselling author of Gamers at Work: Stories Behind the Games People Play and Online Game Pioneers at Work, has interviewed nearly 50 leaders in entertainment, technology, and sports, including EA founder Trip Hawkins, Gaikai CEO David Perry, and former NFL punter Chris Kluwe. As the Founder, President \u0026amp; CEO at Entertainment Media Council, the association for business leaders in the video game industry, Mr. Ramsay works with entrepreneurs, C-level executives, and senior managers to advance interactive entertainment by addressing the toughest challenges facing the global business community. Previously, Mr. Ramsay was the Managing Director at Heretic where, for seven years, he provided strategic communication expertise to various clients, from small businesses to the Fortune Global 500, including working with the White House to recognize United States Navy veterans on behalf of the President of the United States of America.Visit theramsayinterviews.com for a complete list of his interviews, and direct all business inquiries to morgan@theramsayinterviews.com.\u003c\/p\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 356\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.8 x 9 x 6 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e February 08, 2012\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":47435978506418,"sku":"9781430233510","price":75.58,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0770\/3891\/1666\/files\/6f2acbdcf874bca02218e364d0b00eb5.webp?v=1778635139","url":"https:\/\/box.dadyminds.org\/products\/gamers-at-work-stories-behind-the-games-people-play-paperback","provider":"DADYMINDS BOX","version":"1.0","type":"link"}